ydy0615 942bb1580d feat(map): add side‑aware closest_in_range and refine enemy marking logic
- Removed leftover debug `print` statement.
- Updated enemy marking to consider team side, preventing marking of opponents on the opposite side.
- Introduced `closest_in_range` method to find the nearest position while respecting map side boundaries.
- Integrated the new method into `plan_next_actions` to select destinations based on distance thresholds for flag carriers and assigned players.
- Added handling for `my_targets` via a dedicated `targets_list`.
2025-12-28 09:35:05 +08:00
2025-12-27 07:24:28 +00:00
2025-12-27 07:24:28 +00:00
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