Adjusted range checks for flag handling:
- Changed `lentime<=5` to `lentime<6`.
- Updated `lentime<=10` to `lentime<12`.
- Modified `lentime<8` to `lentime<6`.
These tweaks refine the decision logic for flag acquisition, ensuring more consistent behavior at boundary values.
Added a debug print statement to log each player's current position and target destination, aiding in troubleshooting movement decisions.