# Copyright 2024 The HuggingFace Inc. team. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import platform import time def precise_sleep(seconds: float, spin_threshold: float = 0.010, sleep_margin: float = 0.005): """ Wait for `seconds` with better precision than time.sleep alone at the expense of more CPU usage. Parameters: - seconds: duration to wait - spin_threshold: if remaining <= spin_threshold -> spin; otherwise sleep (seconds). Default 10ms - sleep_margin: when sleeping leave this much time before deadline to avoid oversleep. Default 5ms Note: The default parameters are chosen to prioritize timing accuracy over CPU usage for the common 30 FPS use case. """ if seconds <= 0: return system = platform.system() # On macOS and Windows the scheduler / sleep granularity can make # short sleeps inaccurate. Instead of burning CPU for the whole # duration, sleep for most of the time and spin for the final few # milliseconds to achieve good accuracy with much lower CPU usage. if system in ("Darwin", "Windows"): end_time = time.perf_counter() + seconds while True: remaining = end_time - time.perf_counter() if remaining <= 0: break # If there's more than a couple milliseconds left, sleep most # of the remaining time and leave a small margin for the final spin. if remaining > spin_threshold: # Sleep but avoid sleeping past the end by leaving a small margin. time.sleep(max(remaining - sleep_margin, 0)) else: # Final short spin to hit precise timing without long sleeps. pass else: # On Linux time.sleep is accurate enough for most uses time.sleep(seconds)