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lerobot-clone/src/lerobot/processor/delta_action_processor.py

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Refactor`gym_manipulator.py` using the universal pipeline (#1650) * Migrate gym_manipulator to use the pipeline Added get_teleop_events function to capture relevant events from teleop devices unrelated to actions * Added the capability to record a dataset * Added the replay functionality with the pipeline * Refactored `actor.py` to use the pipeline * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * RL works at this commit - fixed actor.py and bugs in gym_manipulator * change folder structure to reduce the size of gym_manip * Refactored hilserl config * Remove dataset and mode from HilSerlEnvConfig to a GymManipulatorConfig to reduce verbose of configs during training * format docs * removed get_teleop_events from abc * Refactor environment configuration and processing pipeline for GymHIL support. Removed device attribute from HILSerlRobotEnvConfig, added DummyTeleopDevice for simulation, and updated processor creation to accommodate GymHIL environments. * Improved typing for HILRobotEnv config and GymManipulator config * [pre-commit.ci] auto fixes from pre-commit.com hooks for more information, see https://pre-commit.ci * Migrated `gym_manipulator` to use a more modular structure similar to phone teleop * Refactor gripper handling and transition processing in HIL and robot kinematic processors - Updated gripper position handling to use a consistent key format across processors - Improved the EEReferenceAndDelta class to handle reference joint positions. - Added support for discrete gripper actions in the GripperVelocityToJoint processor. - Refactored the gym manipulator to improve modularity and clarity in processing steps. * Added delta_action_processor mapping wrapper * Added missing file delta_action_processor and improved imports in `gym_manipulator` * nit * Added missing file joint_observation_processor * Enhance processing architecture with new teleoperation processors - Introduced `AddTeleopActionAsComplimentaryData` and `AddTeleopEventsAsInfo` for integrating teleoperator actions and events into transitions. - Added `Torch2NumpyActionProcessor` and `Numpy2TorchActionProcessor` for seamless conversion between PyTorch tensors and NumPy arrays. - Updated `__init__.py` to include new processors in module exports, improving modularity and clarity in the processing pipeline. - GymHIL is now fully supported with HIL using the pipeline * Refactor configuration structure for gym_hil integration - Renamed sections for better readability, such as changing "Gym Wrappers Configuration" to "Processor Configuration." - Enhanced documentation with clear examples for dataset collection and policy evaluation configurations. * Enhance reset configuration and teleoperation event handling - Added `terminate_on_success` parameter to `ResetConfig` and `InterventionActionProcessor` for controlling episode termination behavior upon success detection. - Updated documentation to clarify the impact of `terminate_on_success` on data collection for reward classifier training. - Refactored teleoperation event handling to use `TeleopEvents` constants for improved readability and maintainability across various modules. * fix(keyboard teleop), delta action keys * Added transform features and feature contract * Added transform features for image crop * Enum for TeleopEvents * Update tranform_features delta action proc --------- Co-authored-by: pre-commit-ci[bot] <66853113+pre-commit-ci[bot]@users.noreply.github.com>
2025-08-11 11:07:55 +02:00
# !/usr/bin/env python
# Copyright 2025 The HuggingFace Inc. team. All rights reserved.
#
# Licensed under the Apache License, Version 2.0 (the "License");
# you may not use this file except in compliance with the License.
# You may obtain a copy of the License at
#
# http://www.apache.org/licenses/LICENSE-2.0
#
# Unless required by applicable law or agreed to in writing, software
# distributed under the License is distributed on an "AS IS" BASIS,
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
# See the License for the specific language governing permissions and
# limitations under the License.
from dataclasses import dataclass, field
from torch import Tensor
from lerobot.configs.types import FeatureType, PolicyFeature
from lerobot.processor.pipeline import ActionProcessor, ProcessorStepRegistry
@ProcessorStepRegistry.register("map_delta_action_to_robot_action")
@dataclass
class MapDeltaActionToRobotAction(ActionProcessor):
"""
Map delta actions from teleoperators (gamepad, keyboard) to robot target actions
for use with inverse kinematics processors.
Expected input ACTION keys:
{
"action.delta_x": float,
"action.delta_y": float,
"action.delta_z": float,
"action.gripper": float (optional),
}
Output ACTION keys:
{
"action.enabled": bool,
"action.target_x": float,
"action.target_y": float,
"action.target_z": float,
"action.target_wx": float,
"action.target_wy": float,
"action.target_wz": float,
"action.gripper": float,
}
"""
# Scale factors for delta movements
position_scale: float = 1.0
rotation_scale: float = 0.0 # No rotation deltas for gamepad/keyboard
gripper_deadzone: float = 0.1 # Threshold for gripper activation
_prev_enabled: bool = field(default=False, init=False, repr=False)
def action(self, action: dict | Tensor | None) -> dict:
if action is None:
return {}
# NOTE (maractingi): Action can be a dict from the teleop_devices or a tensor from the policy
# TODO (maractingi): changing this target_xyz naming convention from the teleop_devices
if isinstance(action, dict):
delta_x = action.pop("action.delta_x", 0.0)
delta_y = action.pop("action.delta_y", 0.0)
delta_z = action.pop("action.delta_z", 0.0)
gripper = action.pop("action.gripper", 1.0) # Default to "stay" (1.0)
else:
delta_x = action[0].item()
delta_y = action[1].item()
delta_z = action[2].item()
gripper = action[3].item()
# Determine if the teleoperator is actively providing input
# Consider enabled if any significant movement delta is detected
position_magnitude = abs(delta_x) + abs(delta_y) + abs(delta_z)
enabled = position_magnitude > 1e-6 # Small threshold to avoid noise
# Scale the deltas appropriately
scaled_delta_x = float(delta_x) * self.position_scale
scaled_delta_y = float(delta_y) * self.position_scale
scaled_delta_z = float(delta_z) * self.position_scale
# For gamepad/keyboard, we don't have rotation input, so set to 0
# These could be extended in the future for more sophisticated teleoperators
target_wx = 0.0
target_wy = 0.0
target_wz = 0.0
# Update action with robot target format
action = {
"action.enabled": enabled,
"action.target_x": scaled_delta_x,
"action.target_y": scaled_delta_y,
"action.target_z": scaled_delta_z,
"action.target_wx": target_wx,
"action.target_wy": target_wy,
"action.target_wz": target_wz,
"action.gripper": float(gripper),
}
self._prev_enabled = enabled
return action
def transform_features(self, features: dict[str, PolicyFeature]) -> dict[str, PolicyFeature]:
"""Transform features to match output format."""
# Update features to reflect the new action format
features.update(
{
"action.enabled": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_x": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_y": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_z": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_wx": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_wy": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.target_wz": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
"action.gripper": PolicyFeature(type=FeatureType.ACTION, shape=(1,)),
}
)
return features
def reset(self):
self._prev_enabled = False